


NieR: Automata might be different from NieR in a lot of ways, but both titles share numerous different endings, with some clearly being better than others. With so many people only finding out about NieR: Automata after its strong critical reception, however, there will be plenty of new players unaware that designer Taro Yoko is fond of hiding multiple endings in each of his games.

That all changed rather quickly once a NieR: Automata demo proved the game's combat would be refreshingly fun, and now that it has been released, it has become pretty clear that NieR: Automata is a game of the year contender. NieR: Automata is a Platinum Games and Square Enix collaboration that serves as the sequel to cult classic NieR, and until a few months ago, the game was low on everyone's respective radars. NieR: Automata, on the other hand, is a title that people will be forgiven for not knowing given the hectic release schedule that has been the February and March months this year. In an industry where falling short of the uncontrollable hype can happen to very good titles, it is remarkable to see so many AAA games excel in such a short span of time. The release of Legend of Zelda: Breath of the Wild has taken the gaming world by storm, and other titles, like Horizon: Zero Dawn and even Final Fantasy 15 late last year have exceeded the lofty expectations attributed to them. It has been an incredible year for video games.
